Danny Vink

My name is Danny Vink and I work in the media and entertainment industry doing Game Design, Web Design, and Programming out of Fresno (Clovis), CA. I have industry experience in all three fields, ranging from commercial indie video games and iPhone App Development, to Cinematics and Video.

Feel free to browse my portfolio to see what I have worked on in the past.

If you’d like to contact me regarding jobs/contracts, you can reach me here.

Web Developer / Programmer / Videographer

Back

Game Creation for Teens

From: 12/04/2007 to 02/21/2008
Role: Technical Reviewer
Project Website: www.amazon.com
Company: CENGAGE Learning

Get ready to make fun and exciting computer games, no programming required! Game Creation for Teens shows teens and other beginners how to make their very own awesome games using the Games Factory 2, a simple drag-and-drop game creation system. By the end of the book, you’ll have made three amazing sample games and have the skills and information you need to make more games on your own. You’ll start by exploring the different game genres and learning how to organize and develop your own game ideas before you begin creating. Then you’ll learn about game creation fundamentals such as graphics settings, methods, and features, as well as how to use and record music and sound in games. Once you have the basics down, the book will introduce you to the Games Factory 2, including how to install it, important program terminology, and a walk-through of the important editors and screens you will use next when you create the three sample games in the book. Creating the games will help you explore and test out the functionality of the Games Factory 2 and build your skill set with the program. You’ll finish up by learning how to add objects, pictures, and animation to your games to make them more interesting and dynamic, and even how to test and debug your games. Game Creation for Teens provides you with the information and techniques you need to make your game ideas a reality!


After finishing up work on Web Comics for Teens, I was promoted to the role of Technical Reviewer for Game Creation for Teens, where I oversaw the technical aspects of the book. This includes fixing terminology, classifications, and procedure.