Danny Vink

My name is Danny Vink and I work in the media and entertainment industry doing Game Design, Web Design, and Programming out of Fresno (Clovis), CA. I have industry experience in all three fields, ranging from commercial indie video games and iPhone App Development, to Cinematics and Video.

Feel free to browse my portfolio to see what I have worked on in the past.

If you’d like to contact me regarding jobs/contracts, you can reach me here.

Web Developer / Programmer / Videographer

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Collaborative Online Game Creation

From: 11/13/2008 to 02/04/2009
Role: Technical Reviewer
Project Website: www.amazon.com
Company: CENGAGE Learning

Get ready to flex your creativity as you build custom Flash games online. “Collaborative Online Game Creation” shows anyone interested in game development how to create Flash-based games using GameBrix, a browser-based rich media application that runs on any Internet platform. GameBrix provides you with a comprehensive toolset to help you build games online. You’ll begin by working through the steps necessary to set up your GameBrix account and then get an introduction to the application. Once you’re comfortable, you’ll start creating your very own Flash games, following the step-by-step instructions, and adding animations, objects, and more as you progress through the book. You’ll even explore some introductory ActionScript programming concepts. Screenshots, graphics, game templates, and helpful tips and tricks will guide you through the game building process, and end-of-chapter summaries ensure you’ll understand all the concepts covered. “Collaborative Online Game Creation” provides you with everything you need to create and share browser-based Flash games. It even includes a 30-day trial subscription to the GameBrix portal so you can start building games right away. All you need to get started are some basic computer skills and a love of games. No previous programming experience required!


After Game Creation for Teens, I was asked to serve as Technical Reviewer again for “Collaborative Online Game Creation”. Once again I provided input, defined terms and procedures, and classified information based on industry standards.